Dr. Mashiur Rahman

Engineering Manager

Digital Healthcare Specialist


Happy & humble human

Dr. Mashiur Rahman

Engineering Manager

Digital Healthcare Specialist


Happy & humble human

Blog Post

Gamifying Healthcare: How Mobile Games Can Improve Your Health and Wellness

March 12, 2023 Article
Gamifying Healthcare: How Mobile Games Can Improve Your Health and Wellness

With the increasing adoption of mobile devices and the proliferation of mobile apps, it is no surprise that the healthcare industry has begun to explore the potential of mobile health games. These games are designed to promote healthy habits, improve patient outcomes, and engage patients in their own healthcare management. But can mobile health games really revolutionize healthcare? Let’s take a closer look.

What are Mobile Health Games?

Mobile health games are digital games that are designed to promote health and wellness. They can be played on mobile devices, such as smartphones or tablets, and often involve interactive features that help users to track their progress and stay motivated. These games can cover a wide range of topics, from physical fitness and nutrition to mental health and chronic disease management.

How do Mobile Health Games Work?

Mobile health games work by using game mechanics to motivate users to engage in healthy behaviors. For example, a fitness game might reward users with points for taking a certain number of steps each day or completing a workout. A nutrition game might encourage users to track their food intake and provide personalized feedback on their eating habits. By using game mechanics like rewards, feedback, and social connections, these games can help users to stay motivated and achieve their health goals.

What are the Benefits of Mobile Health Games?

There are many potential benefits to using mobile health games. For one, these games can help to improve patient outcomes by encouraging healthy behaviors and promoting patient engagement. They can also be used to educate patients about their health conditions and provide personalized feedback on their progress. Mobile health games can also be used to reduce healthcare costs by promoting preventive care and reducing the need for hospitalizations.

What are the Challenges of Mobile Health Games?

While there are many potential benefits to using mobile health games, there are also some challenges that need to be addressed. For one, not all patients may be interested in using these games, which could limit their impact. Additionally, these games need to be designed with user needs in mind, as poorly designed games could actually discourage healthy behaviors. Finally, there are concerns about privacy and data security, as mobile health games often collect sensitive health data that needs to be protected.

The Future of Mobile Health Games

Despite these challenges, the future of mobile health games looks promising. As the healthcare industry continues to shift towards value-based care and patient-centered approaches, these games could play an important role in promoting preventive care, improving patient outcomes, and reducing healthcare costs. By using game mechanics to motivate and engage patients, mobile health games could revolutionize the way we approach healthcare.

In conclusion, mobile health games are an exciting area of innovation in the healthcare industry. While there are certainly challenges to overcome, the potential benefits of these games are significant. By leveraging the power of mobile technology and game mechanics, we could be on the verge of a new era of healthcare, one that is more patient-centered, cost-effective, and engaging than ever before.

Key takeaways:

  • Mobile health games has the potential to transform healthcare delivery by improving access to care, increasing patient engagement, and reducing healthcare costs.
  • The use of this technology has been shown to improve patient outcomes and increase patient satisfaction.
  • The implementation of mHealth technology is not without challenges, including concerns about privacy and security, lack of standardization, and limited reimbursement.
  • To fully realize the potential of mHealth, there needs to be greater collaboration between healthcare providers, technology companies, and policymakers.

Fun facts

  1. According to a study published in the Journal of Medical Internet Research, gamification can increase physical activity levels and improve overall health outcomes (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6517623/).
  2. A 2017 study found that gamification can improve medication adherence rates, especially among younger patients (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5441446/).
  3. A report by Allied Market Research estimated that the global gamification in healthcare market would reach $3.1 billion by 2027, with a compound annual growth rate of 12.2% from 2020 to 2027 (https://www.alliedmarketresearch.com/gamification-in-healthcare-market).
  4. The American Heart Association recommends the use of gamification and mobile health technology as a way to improve cardiovascular health outcomes and reduce healthcare costs (https://www.heart.org/en/news/2019/01/09/gamification-mobile-technology-may-help-improve-heart-health-outcomes-reduce-healthcare-costs).
  5. According to a study by the University of Utah, gamification can help patients with chronic diseases like diabetes to better manage their condition and improve their quality of life (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6161374/).
  6. According to a survey by HIMSS Analytics, 66% of healthcare organizations are using or plan to use gamification to engage patients and improve outcomes (https://www.himssanalytics.org/news/66-percent-healthcare-organizations-using-or-plan-use-gamification).
  7. A study published in the Journal of Diabetes Science and Technology found that a mobile game called “Finger Friendly Friends” improved blood glucose control in patients with type 1 diabetes (https://journals.sagepub.com/doi/abs/10.1177/1932296812466543).
  8. Another study published in the Journal of Medical Internet Research found that a mobile game called “Re-Mission” improved adherence to chemotherapy in adolescent and young adult cancer patients (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4164539/).
  9. A report by the International Data Corporation (IDC) found that by 2020, 60% of healthcare providers will have implemented some form of gamification (https://www.idc.com/getdoc.jsp?containerId=US40529816).
  10. A study published in the Journal of Medical Internet Research found that a mobile game called “Fit Brains Trainer” improved cognitive performance in healthy older adults (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5489083/).

Example of few leading mobile health games

  1. MyFitnessPal – A calorie and nutrition tracker that can help users set and achieve weight loss and fitness goals. Link: https://www.myfitnesspal.com/
  2. Headspace – A meditation app that provides guided meditations and mindfulness exercises to reduce stress and improve mental health. Link: https://www.headspace.com/
  3. One Drop – A diabetes management app that provides blood glucose tracking, food logging, and personalized coaching to help users manage their diabetes. Link: https://onedrop.today/
  4. Fitbit – A fitness tracker that tracks daily activity, exercise, sleep, and heart rate, and provides insights and coaching to help users achieve their health and fitness goals. Link: https://www.fitbit.com/
  5. Happy Body – A fitness app that provides customized workout plans and video tutorials for users based on their fitness goals, fitness level, and equipment available. Link: https://happybody.tv/
  6. Calm – A meditation and sleep app that offers guided meditations, sleep stories, and breathing exercises to help users relax and sleep better. Link: https://www.calm.com/
  7. BetterHelp – A mental health counseling app that provides users with access to licensed therapists for online counseling and therapy sessions. Link: https://www.betterhelp.com/
  8. MyPlate by Livestrong – A nutrition and meal planning app that offers personalized meal plans, recipes, and food tracking to help users improve their eating habits and reach their health goals. Link: https://www.livestrong.com/myplate/
  9. HealthGift: Omron, a leading medical device manufacturer, has introduced a new way to improve hypertension and weight management through gamification with HealthGift. With this innovative approach, Omron is gamifying the use of blood pressure monitors (BPMs) and/or body composition monitors (BCMs) to make the process of monitoring health more engaging and motivating. Link: https://www.omronhealthcare-ap.com/healthgift/sg/

These are just a few examples of the many mobile health games and apps that are available to help users improve their health and wellness. By exploring different apps and finding the ones that work best for their needs and interests, users can make significant progress towards their health goals while having fun and staying motivated.


  1. “Gamification in Healthcare and Healthy Living” by Zaynab A. Hasan
  2. “Healthcare Games: Using Game Mechanics to Improve the Health and Well-Being of Seniors” by Katie McCurdy
  3. “Mobile Health: A Technology Road Map” by Rick Krohn and David Metcalf
  4. MobiHealthNews – https://www.mobihealthnews.com/ MobiHealthNews is a leading source of news and analysis on digital health, including mobile health games.
  5. Healthgamesresearch.org – http://www.healthgamesresearch.org/ Healthgamesresearch.org is a website that provides information on research related to the effectiveness of health games, including mobile health games.
  6. HealthTech Magazine – https://healthtechmagazine.net/ HealthTech Magazine covers the latest trends and developments in healthcare technology, including mobile health games.
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